Mario & Luigi: Partners in Time - Holli Jolli Village Super Mario RPG: Legend of the Seven Stars - Weapons Factory Mario Kart 64 - Sherbet Land/Frappe Snowland ![]() Mario & Luigi: Superstar Saga - File Select Paper Mario: The Thousand-Year Door - Petal Meadows Press Start Screen (v1.0 - v1.3/v3.0)/Cloudy Quadrangle Version 2.0 introduced new features such as 3D coins, visible secrets, and an improved HUD, but introduced several game-breaking bugs. The current stable releases are v1.3 and v2.1. There is a Toad star in an alcove, accessed by climbing up a pole in the lava pool room. There is a Toad star hidden behind a pile of boxes in the Giant Overgrown Garden room.Ĭontains the entrances to courses 11-15 and Bowser's Battle Base. There is a star from Toad that can be collected by shooting to a Starshroom in the distance.Ĭontains the entrances to courses 6-10 and Blazing Thwomp Tower. The ending cutscene is the same as in the original game, though with minor changes.Ĭontains the entrance to Frost-Inferno Metal Cap.Ĭontains the entrance to the Secret Ancient Temple.Ĭontains the entrance to the Nostalgia Slide.Ĭontains the entrances to courses 1-5, the Wing Cap Palace, and Fearful Fortress. The Toads built a rocket to take Mario to Bowser, but Bowser locked it before Mario could get there, so the rocket serves as the first key-door of the game. Once again, Bowser has stolen the Stars and used their power to create an army of monsters and kidnap Princess Peach. Even for those who were not fans of Kaze Emanuar’s other major work, Super Mario 64 Last Impact, you will be delighted to know the custom code and missions in this mod are a lot more technically sound and polished than in Super Mario 64 Last Impact.The game is intended as a sequel to Super Mario 64, and also makes references to Super Mario Galaxy. Other than that, it is a perfect game and one of the best non-sandbox 3D-platerformers in the world. The only downside is it does not work on real hardware. ![]() The soundtrack is also amazing, even if it is mostly just songs taken from other games in the Super Mario 64 soundfont. For example, one level will have you racing a Mario Kart within the Super Mario 64 engine instead of platforming, and another will have you flying the Sandbird from Super Mario Sunshine through an entire level, rather than just a few standalone red coins. ![]() Many levels in Super Mario 64 Land have unique gimmicks to make them feel completely fresh. ![]() The gameplay is also highly varied by comparison to the often dull nature of the official linear Mario games. Unlike the official linear Mario games, Super Mario 64 Land has extremely creative level design, taking players from everywhere from a giant house, to a vapor wave-themed world, and even to a world based off legacy Mario content. Super Mario 64 Land is a Super Mario 64 romhack by Kaze Emanuar which has linear levels and game progression similar to Super Mario 3D Land or Super Mario 3D World instead of the traditional sandbox style of the Nintendo 64 classic and most of its romhacks.Īs unappealing as that may sound to many considering how much less popular linear Mario games usually are, Super Mario 64 Land turns linear Mario into what it should be, blowing the level design of the official linear Mario games out of the water.
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